I think that the time I pressed "render" just now will be the last time I press "render" on the next episode.
Assuming the flat-screen version is indeed fine, I need to start up 20 or so cloud machines to crunch away doing the 360/stereo version. Which would cost around a hundred pounds at the on-demand rate. Hopefully the spot-markets will be kind to me.
So you know, coming this week, maybe tomorrow:
Observers Episode 12: Money.
What's great about this episode is that it's the first one using Godot instead of Unity.
The lighting is just totally different and some things look better and others worse.
But it's a whole new system, and the whole system is better. Clarity of operation. Rewrite when you actually know what you're doing not just exploring what a system can do.