Pretty good day today.
Optimized loads of things in my #sci-fi #vr #animation system so now the keyframe-editing is usable even if there's thousands and thousands of keyframes. And thus was able to fixed a bunch of glitches in that V0.3 story.
Played lots of #nomanssky in vr, raiding a derelict space-freighter, exploring an underwater relic, flying around the galaxy, tending my base.
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